Erfitt Anti-Consecutive Sudoku
Aðliggjandi reitir — lárétt eða lóðrétt — geta ekki innihaldið samfellda tölustafi. Bætir falinni takmörkun við hverja setningu.
Erfitt Anti-Consecutive Sudoku. Langar samfelldar þvingunarkeðjur ná yfir marga kassa — frumstilltu allar útilokanir frá gefnum tölum áður en þú gerir einhverjar ályktanir.
3
1
4
9
4
9
6
1
3
4
5
1
7
2
3
7
9
2
4
8
3
5
9
1
3
6
4
Hvað er Anti-Consecutive Sudoku?
Erfiðleiki
★★★☆☆
3/5
Takmörk tegund
And-takmarkanir
Dæmigerðar Gefnar Tölur
18–24
Meðal. Leysing (Erfitt)
26 mín
Leysitækni fyrir Erfitt stig
| Tækni | Lýsing | Stig |
|---|---|---|
| Global Candidate Pruning | For every filled cell, remove its ±1 neighbours from all orthogonally adjacent cells immediately. | Byrjandi |
| Digit 5 is Most Constrained | 5 cannot be adjacent to 4 or 6. Use this to restrict placement of 5 across the entire grid. | Miðlungs |
| Chain Propagation | Placing a digit propagates constraints along rows and columns, often triggering a cascade of forced placements. | Miðlungs |
| Forbidden Pair Maps | Build a map of forbidden digit pairs for each adjacent pair of cells and use it to eliminate candidates systematically. | Framhaldið |
Tilbúinn fyrir hinsta prófið? Prófaðu Sérfræðingur Anti-Consecutive Sudoku — erfiðustu þrautirnar á Spilaðu Sudoku.
Tækni til að meistra á Erfitt
- Hidden Pairs technique — Cascading neighbour eliminations silently thin boxes until two digits cling to two cells — after every cascade settles, recount each box rather than trusting your memory of it.
- X-Wing tækni — Hard anti-consecutive grids open nearly empty; chains of ±1 eliminations are designed to leave a digit two-per-row, at which point the X-Wing is the planned next step.
Meðalleysingartími eftir erfiðleika
Auðvelt
5 mín
Miðlungs
13 mín
Erfitt
26 mín
Sérfræðingur
48 mín
Viltu fulla göngu í gegnum reglur, aðferðir, og lausnarskref?
Hvernig á að spila Anti-Consecutive Sudoku →
Tengd afbrigði
Non-Consecutive Sudoku
The same neighbour rule under its other common name — more puzzles for exactly the logic you've practised here.
Anti-King Sudoku
Extends the anti-adjacency idea diagonally: no digit may repeat within a king's move of itself.
Anti-Knight Sudoku
Stretches the forbidden relationship to L-shaped knight moves that leap across box borders.
Algengar Spurningar — Erfitt Anti-Consecutive Suðoku
Fleiri spurningar? Sjáðu fulla Anti-Consecutive Sudoku leiðarvísir.